MD NAHID HASAN

VR LOCOMOTION & THERAPY RESEARCHER

MS CS @ UW-Milwaukee β€’ TA/RA β€’ HEXLab

3
Papers
2
Active Studies
3
Projects
3
Videos
3
Blogs

ABOUT / ROLES HUD

I am Nahid Hasan, pursuing MS in Computer Science at University of Wisconsin–Milwaukee. Currently serving as Teaching Assistant for introductory programming, Java, and systems courses, while working as Research Assistant at HEXLab exploring VR locomotion techniques and therapeutic applications.

TA RA VR Research HCI
MD Nahid Hasan Profile

GEAR ARSENAL

GODOT
Game Engine
META QUEST 2
VR Headset
VARJO XR-4
XR Device

ACTIVE STUDIES β€’ RESEARCH PIPELINE

VR Guided Walking Study

GUIDED WALKING SPEED EVALUATION

ACTIVE
Title: Evaluation of Guided Walking Speed Techniques in Virtual Reality
Objective: Test different ways to control walking speed in virtual reality to make experiments more accurate
Method: Controlled user studies with motion tracking and speed manipulation
Instruments: Meta Quest 2, Motion sensors, Speed control systems
Status: IRB Approved β€’ Data Collection Phase
Expected: Improved accuracy in VR locomotion experiments
VR Driving Simulation Study

VR TRUCK DRIVING SAFETY

ACTIVE
Title: Exploring Driver Visibility and Pedestrian Safety in Virtual Reality Truck Driving Simulations
Objective: Study how visibility affects drivers' ability to spot pedestrians and potential hazards
Method: Virtual reality truck driving simulations with visibility testing
Instruments: Varjo XR-4, Steering wheel, Eye tracking, Hazard detection systems
Status: Protocol Development β€’ Ethics Review
Expected: Enhanced understanding of driver visibility and pedestrian safety

PUBLICATIONS β€’ CITE-READY

Shore Defender: A VR Edutainment Game Aiming to Raise Public Awareness on Ocean Conservation and Plastic Recycling

Md Azizul Hakim, Md Nahid Hasan, Randall Sanders Jerald Thomas

IEEE VR 2024

Shore Defender is a collaborative VR game that raises awareness about plastic pollution by using an innovative XR ProMotion technique for object manipulation, promoting teamwork and environmental stewardship through immersive gameplay.

Road Sign Detection Using Variants of YOLO and R-CNN: An Analysis from the Perspective of Bangladesh

Aklima Akter Lima, Md Mohsin Kabir, Sujoy Chandra Das, Md Nahid Hasan, MF Mridha

Springer

This study evaluates seven architectures for detecting Bangladesh's road signs, finding YOLOv3 and Faster R-CNN to be the most effective for ensuring driver safety and improving ADAS.

Information-based mobile application to tackle covid-19 circumstances

Sakhawat Hossain, Md Nahid Hasan, Md Nazibul Islam, Mamunur Rashid Mukto, Md Shahnewaz Abid, Fahima Khanam

Journal of Scientific Research and Reports

This mobile application leverages the Internet of Medical Things (IoMT) to improve healthcare by enabling remote patient monitoring and real-time health tracking, aiming to reduce COVID-19 spread through enhanced awareness and data accessibility.

VIDEOS β€’ RESEARCH DEMOS

OpenXR Godot Setup
β–Ά OPENXR SETUP

OpenXR Setup and Basic VR Interaction in Godot

Complete guide to configuring OpenXR in Godot for cross-platform VR development β€’ 12:45

Raycast3D Godot
β–Ά RAYCAST DEMO

Raycast3D in Godot and Surface Reflection

Advanced raycasting techniques with surface reflection physics for VR interactions β€’ 8:30

VR Driving Simulation
β–Ά DRIVING SIM

Godot Driving Simulation VR Basic Setup

Building immersive VR driving experiences with vehicle physics and controls in Godot β€’ 15:20

EDUCATION β€’ ACADEMIC TIMELINE

MS IN COMPUTER SCIENCE

University of Wisconsin-Milwaukee

Wisconsin, USA

Sep 2024 - Present
Current
VR Research HCI Machine Learning Systems

BSC ENGG IN COMPUTER SCIENCE AND ENGINEERING

Bangladesh University of Business and Technology

Dhaka, Bangladesh

Feb 2017 - Jun 2021
Completed
AI/ML Software Engineering Data Structures Algorithms

PROJECTS β€’ PERSONAL & LAB TOOLS

VR Rhythm Saber Combat

VR RHYTHM SABER COMBAT

Godot Meta Quest 2 Rhythm Game Dual Wielding

Immersive rhythm-based VR experience featuring dual laser sword combat mechanics, where players slice through musical beats in synchronized gameplay using precise hand tracking and motion controls.

VR Accessibility Locomotion

VR ACCESSIBILITY LOCOMOTION

Godot Accessibility Hand Tracking Inclusive Design

Revolutionary VR locomotion system enabling wheelchair users to navigate virtual environments through intuitive hand controller swinging motions, promoting inclusive VR experiences for all users.

VR Object Manipulation System

VR OBJECT MANIPULATION SYSTEM

Godot Dual Hand Interaction 3D Manipulation Engineering Tools

Advanced VR interaction system allowing precise dual-hand manipulation of 3D objects with real-time scaling, rotation, and positioning controls for engineering and educational applications.

VR Climbing Project

VR CLIMBING IN UNREAL ENGINE

Unreal Engine Meta Quest 2 Therapy

Immersive VR project focusing on vertical locomotion, aiding in the therapeutic journey against height phobia.

VR Slicing Game

VR SLICING GAME

Unreal Engine Meta Quest 2 Physics

Explored a VR slicing interaction project with Unreal Engine, emphasizing advanced object interaction and physics.

Virtual Painting Hand Tracking

VIRTUAL PAINTING THROUGH HAND TRACKING

Python AI HCI Computer Vision

Developed a virtual painting app using Python, merging AI with HCI via advanced hand tracking and computer vision.

Virtual Eating Habit Game

VIRTUAL EATING HABIT GAME

Python Face Tracking Educational HCI

Developed a child-centric educational game in Python, highlighting healthy eating and HCI principles, powered by innovative face tracking mechanics.

VR Shooting Game

VR TARGET SHOOTING SIMULATOR

Godot Meta Quest 2 Precision Training Physics

Immersive VR shooting simulator designed for precision training and hand-eye coordination improvement, featuring realistic ballistics and target tracking systems.

VR Breathing Exercise

VR BREATHING EXERCISE

Godot Meta Quest 2 Meditation Wellness Box Breathing

Immersive VR breathing exercise featuring box breathing techniques in a calm, beautiful virtual environment with relaxing ambient music for stress relief and mindfulness.

ACADEMIC EXPERIENCE

RESEARCH ASSISTANT

Advanced Machine Learning Lab

Wisconsin, USA

Aug 2024 - Present
Current

Conducting research on the application of virtual reality in physical and mental therapy. Focus areas include VR for education, sensory organization tests and redirected walking in virtual reality environments.

VR Therapy Redirected Walking Sensory Tests VR Education

TEACHING ASSISTANT

University of Wisconsin-Milwaukee

Wisconsin, USA

Aug 2024 - Present
Current

Facilitating lab sessions and grading assignments for over 80 students in courses such as introductory computer programming, intermediate computer programming, and system programming.

Intro Programming Intermediate Programming System Programming 80+ Students

RESEARCH ASSISTANT

Advanced Machine Learning Lab

Dhaka, Bangladesh

Sep 2020 - Jan 2022
Completed

Researched and learned about machine learning and artificial intelligence, and published a conference paper with the team on road sign detection.

Machine Learning AI Research Road Sign Detection Conference Paper

INDUSTRY EXPERIENCE

PRODUCT DESIGNER

Mindly – Mental Health & Wellbeing

Bangladesh Β· Hybrid

Sep 2021 - Oct 2023
2 years 2 months
Collaborated with psychologists to design accessible mental healthcare solutions
Developed branding guidelines and digital ads to strengthen brand positioning
Product Design Mental Health Branding Digital Ads

UX DESIGNER (CONTRACT)

Bellbizzer

Washington, USA Β· Remote

Oct 2020 - Mar 2021
6 months
Conducted user research and created UX deliverables to guide development
Designed wireframes, prototypes, and pixel-perfect UI
UX Research Wireframing Prototyping UI Design

USER EXPERIENCE DESIGNER

Khaidai

Dhaka, Bangladesh Β· Hybrid

Mar 2019 - Jul 2020
1 year 5 months
Designed app & website UI, resulting in 50k+ downloads and 31% revenue growth in the first quarter
Produced branding guidelines, digital ads, B2B print materials, and a 2D explainer video
App Design Web Design Branding 50k+ Downloads 31% Revenue Growth

GRAPHIC DESIGNER

Toru Institute of Inclusive Innovation

Hybrid

Jan 2018 - Jan 2019
1 year 1 month
Designed social media campaigns, increasing followers to 20k+
Created event materials for "Toru Chaya" and "Impactor" startup programs
Social Media Event Design 20k+ Followers Startup Programs

GRAPHIC DESIGNER

10 Minute School

Bangladesh Β· On-site

Oct 2017 - Oct 2018
1 year 1 month
Created YouTube thumbnails, contributing to 787K+ subscribers
Designed merchandise, event presentations, and marketing materials
YouTube Design 787K+ Subscribers Merchandise Marketing

VISUAL DESIGNER

Lets Learn Coding

On-site

Jan 2018 - Jul 2018
7 months
Designed course banners, print collateral, and digital ads to promote courses
Course Design Print Design Digital Ads

HEXLAB β€’ HUMAN EXPERIENCE

HEXLab Logo

LAB MISSION

The Human Experience Lab (HEXLab) focuses on understanding and improving human-computer interaction through immersive technologies, with emphasis on accessibility, usability, and therapeutic applications.

5+
Active Projects
15+
Publications
8
Team Members
3
Years Active

πŸ‘¨β€πŸ« LEADERSHIP & MENTORSHIP

Jerald Thomas
Jerald Thomas

Principal Investigator & Mentor

Leading VR research initiatives and guiding graduate student research in immersive technologies.

Graduate Researchers 5 Active
Undergraduate Assistants 3 Active
Research Collaborators Multiple

🎯 RESEARCH FOCUS AREAS

VR Locomotion Systems
Redirected walking, teleportation, and comfort-based movement
Therapeutic VR Applications
Rehabilitation, phobia treatment, and motor recovery
Accessibility in XR
Inclusive design for diverse user populations
Human-Computer Interaction
User experience design and evaluation methods

πŸ› οΈ EQUIPMENT ARSENAL

πŸ₯½
META QUEST 2
6 Units Available
90Hz refresh, wireless VR
πŸ‘οΈ
VARJO XR-4
2 Units Available
Mixed reality, eye tracking
πŸ“Ή
MOTION CAPTURE
OptiTrack System
Full body tracking
πŸ‘€
EYE TRACKING
Tobii Pro Series
Gaze analysis system

πŸ›‘οΈ SAFETY & COMPLIANCE

βœ“
IRB Certified
Human subjects research approved
βœ“
Safety Trained
Lab safety protocols certified
βœ“
CITI Compliant
Research ethics training complete

BLOG β€’ TECHNICAL WRITING

VR Locomotion Article

The Future of VR Locomotion

Exploring emerging techniques in virtual reality movement systems β€’ 8 min read

VR Healthcare Article

VR in Healthcare Applications

How VR is transforming medical treatment and rehabilitation β€’ 12 min read

VR Accessibility Article

Building Accessible VR Experiences

Design principles for inclusive virtual reality applications β€’ 6 min read

SKILLS ARSENAL

πŸ₯½ VR & GAME DEVELOPMENT

ENGINE Godot
ENGINE Unity
ENGINE Unreal Engine
SDK OpenXR
SDK Meta SDK
LANG GDScript

πŸ’» PROGRAMMING LANGUAGES

CORE Python
CORE C/C++
CORE Java
MOBILE Swift
WEB JavaScript
SCRIPT Shell/Bash

🎨 DESIGN & CREATIVE

UX Figma
UX UI/UX Design
ADOBE Photoshop
ADOBE Illustrator
VIDEO After Effects
VIDEO Premiere Pro

πŸ”¬ RESEARCH & TOOLS

ML TensorFlow
ML PyTorch
DATA Pandas
VCS Git/GitHub
STATS R/SPSS
DOC LaTeX

CORE COMPETENCIES

πŸšΆβ€β™‚οΈ
VR LOCOMOTION
Redirected Walking
πŸ₯
VR THERAPY
Rehabilitation
πŸ‘₯
HCI RESEARCH
User Studies
πŸ“Š
DATA ANALYSIS
Statistical Methods

CONTACT β€’ DOWNLOADS

COMMUNICATION CHANNELS

UWM Logo
University of Wisconsin Milwaukee
Computer Science Department
Milwaukee, Wisconsin, USA

SECURE TRANSMISSION